Feature Set



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Input/Output


  • Automatically store all rendered images in a 3dsmax session.
  • Save/Load images using the standard 3dsmax dialogs.
  • Save all stored images with one click.
  • Save all image elements with one click.
  • Save all image elements as a multi-layered PSD file.
  • Copy images to clipboard at full size.
  • Add images into the frame buffer from the clipboard.
  • Grab the current viewport with alpha channel into the frame buffer at render output size.
  • Send the image to any number of user-customizable applications or MAXScript functions.
  • Persist image history between sessions of 3dsmax.

Display


  • Composition guides help you fine-tune your layout.
  • Estimated render time display, even for renderers which do not natively report it.
  • Conveniently view all render elements, G-Buffer channels and Render-To-Texture bake elements in a single window.
  • Use Film Strip to review and quickly navigate all rendered images.
  • Several display modes:
    • Standard RGB
    • R, G, B channels
    • R, G, B channels intensity (as monochrome)
    • Alpha channel
    • RGB over checkered background
    • Custom background color
  • Compare between 2 images using split A/B mode:
    • Horizontal Split
    • Vertical Split
    • Composite A over B
    • Composite B over A
  • Pixel Aspect Ratio correction display mode.
  • Show clamped colors.

Color Correction


  • Adjust while rendering.
  • Linear space corrections in floating point 32-bit per channel.
  • Depth of Field based on Z depth map using render element or from external file.
  • Filmic Tonemapping with simple intuitive controls.
  • Blur/Sharpen filter.
  • White Balance.
  • Bloom filter.
  • Glare filter with preset or user supplied lens image.
  • Firefly reduction filter.
  • Noise reduction filter.
  • Multi-channel curves correction.
  • Vignette effect.
  • Chromatic aberration effect.
  • Support for 3D LUT correction, in both linear and logarithmic spaces (.CUBE format in default 0-1 input range).
  • Support for ICC profiles.
  • Realtime RGB color histogram.
  • Embed color correction settings in 3dsmax scene.
  • Save color correction settings to external file.
  • Save/Load curves settings to Adobe® ACV file.
  • Apply different color correction to different images.

Stamping


  • Intuitive stamping editing.
  • Text, solid shape or image layers.
  • Text customization and effects:
    • Color, font and style
    • Stroke (outline)
    • Glow
    • Drop Shadow
  • Wide range of variables can be used:
    • System information
    • Image information
    • Render settings
    • Any arbitrary MAXScript expression
  • Tile images to create watermarks.
  • Embed stamp in scene.
  • Save stamp to external file.
  • Specify default stamp to be loaded at startup.

Misc.


  • Editable title per image – store quick memos about each render.
  • Ctrl+Shift+Drag right in the frame to quickly render a region.
  • Button for quick preview renders: 75%, 50%, 25% or 10% of full size.
  • Pixel information window including original/adjusted values in both 8 and 32 BPC.
  • Automatic update notification.
  • Extended customization options.
  • MAXScript exposure of virtually all features.
  • Fully documented.
  • Free upgrades.
  • Responsive e-mail support.