VFB+ 2.6 Preview: Depth of Field

A small teaser video for the upcoming version of VFB+. The biggest new feature in this release is interactive 2D depth of field, right in the frame buffer!

If you don’t mind me saying, this is a rather high quality implementation of DOF, which greatly minimizes the intensity leakage or depth discontinuity artifacts typical to more naive algorithms.

I don’t yet have a date for availability, but I estimate it will be a few weeks.

7 thoughts on “VFB+ 2.6 Preview: Depth of Field

    • Thanks! I don’t think you will be seeing a Maya version any time soon, it’s not really my area of expertise.

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